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Good Games. Bad Games. Board Games. Video Games. And stuff.

It’s not enough to have a good idea. It’s not even enough to have a good idea that works. When  making a game, you must reach a certain amount of perfection for it to even be playable. I found this out...

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An Intimate Conversation with SpaceFunMars about Boss Battles

This has been about four months in the making (solely my fault), but at long last, SpaceFunMars is back for another Intimate Conversation. This time, the two of us tackle the oh so important topic of...

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